Thread #7885023
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The general thread for Manga / manga-styled comic-making, manga-style illustration and related comic work. That said, everyone is welcome here.
Support each other and talk about your work or the work of others that excites you. Inking, character design, paneling / layout, writing, planning, and other discussions are all welcome.
Post resources, questions, in-progress pages, breakdowns of other works, etc. If a work is not yours, credit the maker (unless it's fucking obvious like a full page of One Piece or something).
Thanks to everyone for making /mmg/ a level-headed and helpful place. Remember, drawing and making comics and manga are difficult endeavors, and we're all in this struggle together.
Previous thread: >>7877408
Some resources:
/asg/, our stylistic sister-thread series for those focused more on illustration >>>/ic/asg
Books:
Understanding Comics
https://e-hentai.org/g/2042453/83e7da6ed0/
Making Comics
https://annas-archive.org/md5/d55168f7579c1e23275d1fc9f0a2255d
Manga in Theory and Practice: The Craft of Creating Manga
https://annas-archive.org/md5/2877da11e2f852d220853e9944e6ea49
Story: Substance, Structure, Style and the Principles of Screenwriting
https://archive.org/details/RobertMcKeeStorypdf/
Even a Monkey Can Draw Manga
https://kupdf.net/download/even-a-monkey-can-draw-manga_58b9ca16e12e89 233badd376_pdf
The Shonen Jump Guide to Making Manga
https://mega.nz/file/i81imLpI#GcheJ9Jjk3lw1RE9nQWgL4RG4wEBNOcRmgA-iaU6 Wpg
Videos:
"Manga Senpai/Tokyo Name Tank", "SMAC! THE SILENT MANGA AUDITION COMMUNITY"
Habanero Scans: https://www.dailymotion.com/HabaneroScans/videos
Manben link can be found on archive.org on different pages separated by season: https://www.reddit.com/r/manga/comments/1bu9f0y/found_all_of_naoki_ura sawas_manben_and_manben_neo/
Urasawa Channel: https://www.youtube.com/channel/UCkIFOAoFm47XOAlJwTa6Ieg/videos
OP image is from Hebiichigo 2
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>>7885023
Some western / indie publishers of Manga:
Saturday AM ( https://www.saturday-am.com/ )
> Digital indie magazine, seems to be on the up-and-up
> Open submissions for long-form series; also distributes series currently being published elsewhere.
> Regularly publishes one-shots, making it a good potential outlet for already-finished work.
Oni Press ( https://onipress.com/ )
> Technically indie, but at this point large enough by comic standards to be mentioned in the same breath as other publishers.
Antarctic Press ( https://antarctic-press.myshopify.com/ )
> Longtime large-indie publisher of OEL / manga-esque books.
> Seemingly taking submissions at present if https://antarctic-press.myshopify.com/pages/submissions is anything to go on.
Yen Press ( https://yenpress.com/ )
> Started out as a small indie publisher of original / Korean material, and has grown reasonably popular since.
> As of 2016, it is also one of the western arms of the Kadokawa Corporation, with Kadokawa owning a 51% stake.
> Editorial inquiries can apparently be sent to yenpress@yenpress.com, however, they apparently are not open to new submissions at this time.
Viz Media / Viz Originals ( https://www.viz.com/originals )
> *The* western manga publisher.
> Currently in the exploratory stages of setting up an English label.
> Submissions are open and several books have been announced. However, progress on the label seems to be moving very slowly.
> Still might be worth a shot anyway.
Shrine Comics ( https://shrinecomics.com/ )
> Small indie manga publisher
> Seemingly attempting to make the transition to physical volumes
> Allows crossposting to other sites
Iconic Comics (https://www.iconiccomics.com/)
>A bit like Oni Press and Antarctic Press
>A small publisher with a focus on indie works with manga inspiration
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>>7885024
Other open comic publishers:
Dark Horse ( https://www.darkhorse.com )
>Dark Horse still welcomes your submissions, and all submissions will still be reviewed, just as they always have been.
>All unsolicited story/series proposals must have a full creative team on board. Writer-only proposals will not be reviewed.
Image comics ( https://imagecomics.com/ )
>Image Comics only publishes creator-owned material. They do not contract creators; they’re only interested in publishing original content for which you would retain all rights.
>Image Comics publishes creator-owned/creator-generated properties and THEY DON’T PAY PAGE RATES. Image takes a small flat fee off the books published, and it will be the responsibility of the creators to determine the division of the remaining pay between their creative team members.
Drawn and quarterly ( https://drawnandquarterly.com/ )
>Please email a low resolution PDF with at least 20 pages of comics and cover letter to submissions. Do not send dropbox links, scripts, or proposals. Please read our submissions FAQ.
Fantagraphics ( https://www.fantagraphics.com/ )
>submission page: https://www.fantagraphics.com/pages/faq
Top Shelf Productions ( https://www.topshelfcomix.com/ )
>Regarding submissions, we're easy. Just email us a download link of what you'd like us to review. NOTE: We cannot accept cover letters, plot synopses, or scripts unless they are accompanied by a minimum of 10-20 completed pages (i.e., fully inked and lettered comic book pages).
Additional publisher lists:
> https://jasonthibault.com/definitive-list-comic-publisher-submission-g uidelines/
> https://writingtipsoasis.com/best-independent-comic-book-publishers/
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>>7885026
/mmg/'s very own anon-led anthology: /ic/onography
https://discord.gg/QYnFBves7V
https://forms.gle/d3a2Cwwd44sJYyqv9
(Anthology project is defunct but the discord is alive)
Additional community added Resources:
Mangafonts: https://mangafonts.carrd.co/
Hiro Mashima YT: https://www.youtube.com/@mashimaCh/videos
Ganmo, a job listing board for manga assistant work: https://ganmo.j-comi.co.jp/posts
How (You) can help /mmg/:
> Know about a contest or a publishing opportunity? TAG THE OP and post a link.
> Have a new resource? TAG THE OP and link / mention it for inclusion.
> Don't be a crab
> Have a link / DL for a mentioned resource? TAG THE OP and mention what you're supplying a link for.
> SCREENSHOT / PASTEBIN effort posts that help you for posterity.
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WHAT DO YOU MEAN I HAVE TO DRAW THE WHOLE THING??!?
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>>7885037
I did learn a lot, but im already in my 40s now and running out of time, patience, hope and motivation. Its hard just to sit down and concentrate for 1 hour for me nowadays. If you are hopeless anyway then you just have no motivation. And is a honby which takes a shitton of time, willpower and patience. Im just a mental wreckage, not a genius like the pro mangakas. I have no clue how they cam be so productive. Life is just way too hard
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To create a movie, you must hire actors, and construct expensive movie sets.
To create a videogame you must hire programmers, 3d modellers, and audio engineers.
But to create a comic, all that is required is a pen and paper. All by himself, one man in his bedroom can create an entire cinematic experience, that can be enjoyed by millions.
It is this ratio of effort-investment to entertainment-value-generation that makes comics the most powerful medium ever placed in the hands of artists.
In Japan, an artist may submit a one-shot comic, a manga, to any number of open competitions, and have the opportunity to become the next Dragonball, or the next One Piece.
But today here in the west, comics artists live in a desert of opportunity. There are no comparable competitions, no avenues to serialisation. If an artist wishes to succeed in comics, he must advertise it himself, print it himself, and distribute it himself.
It is a tragedy that an artist may produce the equivelant of the entirety of Dragonball, but be denied any support from publishers.
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>>7885054
Completely opposite paradigms of business
American publishers want the fame and ownership, and will burn their own money to the ground to keep stinky amateurs out
Japanese publishers just want the money, and will ride the coattails of anyone with an idea that sells
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>>7885039
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>>7885054
There is today, effectively no industry for comics in the west.
What publishers that do exist produce nothing but pre-existing IPs and turn away any artists with new ideas.
And that is the least of the problems surrounding those companies, of which are well known and do not need to be said again.
Comics as a medium in Japan, called manga, but semantics aside are the same medium, represents a billion dollar industry, that supports tens of thousands of artists to bring their visions to life and share them with the world.
I dream of a world where we here in the west can enjoy this same success, with our own artists, and our own audiences, and I believe it can be done. But it will not come from the existing paradigms as >>7885061 rightly points out.
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>>7885034
Just get some assistants
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>>7885072
I have depression. Sure many people can work great in their 40s but not if you have depression. I can hardly wake up at morning wothout getting into aggressive delirium. I have PTSD and shit. Just no focus and motivation.
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>>7885081
As shitty as it sounds, when it comes to art it really is a bootstraps situation. The only thing that finally got me to take art seriously is I asked myself if I could live without drawing and since the answer was 'no', I had to do it. You seem to be worried about gains and marketability, you'll probably stay miserable if you only focus on that instead of simply doing it for fun and meaning. You're basically wearing glasses with "everything you do is wrong" written on the inside so you always have to see that no matter what you look at.
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Humans are intelligent in a way no other animal is, and that's always an X-factor when it comes to falsely comparing human behaviour to animal behaviour - it's not like crows are out there building nuclear reactors. Not yet. The sneaky bastards.
Ultimately, it's helpful if people believe that other people help them. It doesn't matter whether it's true or not - the truth is a tool to be used to make the world a better place.
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>araki said this looked like it was drawn by a child
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>>7885167
Humans are intelligent, yet they take drugs and commit genocides on mass scale. Human society is also full of brainwash exactly because they are so "intelligent". Thats why retards believe Motimbo from Uganda is just like you
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>>7885183
>>7885173
Not sure I'd say "by a child" but yeah, it's definitely rough. There's obviously technical competence here, but it doesn't all come together. Look at the top left panel - that expression is really awkward, the jaw looks broken, the chin is huge compared to the rest of the depictions of the character on page. Look at the four lines on the panel to the left below that; what are they there for? They're not showing motion or a transition, they're just kind of busy.
The most obvious thing is the perspective on the two panels in the middle - the one of the guy reaching towards the chips is warped and not in an appealing way like the fairly impressive four point perspective shot beneath. Look at the composition of the largest panel. It's totally fucked and unnatural so that Araki can show the cards in hand - you can't actually SEE the cards very clearly because they're inky and blotty, and his arm looks pretty broken in order to have the image of the guy sitting across from him being situated above the cards. People don't sit like this.
A more experienced artist would have the camera looking down at the table, angled over the shoulder so you could see both the far character's face, and the cards in hand, as well as a dramatic shot of the hatted guy looking up with anguish. It's just not well put together, and shows obvious inexperience.
I'm not making this post to go "ha ha actually Araki's a pretty shit artist when you think about it, I'm totally better" I'm not, I'm just trying to give the perspective of his editors at the time, who necessarily read a LOT of manga.
But don't forget - bad art absolutely can get published as long as you have compelling characters.
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>>7885195
>just want to write story, story, story
>need to dedicate occasional long stretches of text to visual spectacle
>or large drawings of some shit happening and pan around the image a bit
It's too much...I'll just stick to what I'm doing and bitch about it the whole time like usual. Also I've noticed you guys still won't give up your secrets on how to make my manga draw itself or how to draw two things at once when I'm in the mood to draw manga and some other art on the side or how to magically become better at art without having to grind drawing the entire time. Kind of selfish of you all, just saying.
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>>7885204
Just wait for AI to improve. The only thing stopping more people from using AI is our computers are shit and we don't know how to use custom models. The people that can, are already abusing it. I bet if you look through the major comic contests this year you will find more and more traced/photobashed AI comics.
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>>7885194
This is the same flawed mindset that led to the creation of this
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>>7885207
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If I could finish at least finish and release the first arc of my story I'd die a happy man. Please God, don't kill me until then.
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>>7885199
I've been drawing on and off for six years now and if I attempted to make a page it would literally look like this.
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>>7885081
I'm not sure about the PTSD thing, but if you do have actual clinical depression, you might want to give St. John's Wort a whirl. It's effective at treating mild to moderate depression, no good if it's really severe though. I can testify that it works on my bipolar depression, at any rate. Coming down off of it sucks a bit but its not so bad so long as you titrate down. And keep in mind the 24-48 hour half life.
>>7885102
"Genocide" refers to the destruction or erasure of an ethnic group, through killing or dispersal. What you're referring to, the wholesale destruction of an actual species, is speciecide. You do know that, right?
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>>7885214
I appreciate the encouragement. Still, OPM is just an odd case. I can't say how popular it was, but I do know murata decided he wanted to draw it when he was dying in a hospital bed. ONE was ready to give up on manga entirely before Murata contacted him.
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>>7885212
I do. But that's because it's published in japanese in a japanese magazine.
>>7885221
>I can't say how popular it was
It was reasonably popular on the relatively small site he was posting it on.
>ONE was ready to give up on manga entirely
Don't think that means much, considering he was starting a serialization in a web magazine with Mob Psycho at the time. "Maybe I should drop this goofy for-fun comic and focus on my professional debut work" is a reasonable line of thought even if OPM was quite popular.
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>>7885221
Well this place is full of people who are ready to give up on Manga entirely, so obviously we just need to hospitalize more mangaka.
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>>7885206
I can't use AI because then you guys will make fun of me...
>>7885207
>>7885208
That one's cake-and-eat-it. They want to just do story but also be spectacle, only without understanding that the latter needs connective tissue to make it satisfying beyond just "ooh pretty picture." That was the problem I ran into today, want to get on with the end of this story so I can do the more episodic stuff I'm looking forward to but the scene I'm doing required a character transforming and I realized I had to dedicate several panels to making it look cool and showcase the full process of the transformation so it's easy for a potential reader to follow what is happening without it just being "boom, they are transformed" in like two panels. This is after last issue where I had to do an entire page for the build up of a character's finishing move and that was after condensing as much of that process as I reasonably could. Drawing my own story is giving me appreciation for why a lot of manga seem to move so much quicker than their anime counterparts.
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>>7885226(me)
Wait, I misread.
Why would he be "ready to give up on manga"? He was just starting Mob Psycho at the time. Starting a serialization with a publisher for the first time hardly sounds like the actions of somebody ready to give up on manga.
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Is fanservice-y female character design a net negative?
Does seeing sexy scantily clad girls make you go:
"Shit, now I can't watch this with my family and friends. Shit anime."
"Ah, these authors have no confidence in his writing so they have to add fanservices, shit manga."
People across the internet from millennials to gen alpha keep seething "fanservice = bad", "sexualized girl = bad", but how many of them really actually dropped or won't ever touch a work just solely because it contains fanservices?
It's not just a western's phenomenon, this happens too in asia.
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>>7885236
It depends on how far the design goes and how good the story is to make up for it. I won't drop it, but it will impact whether I decide to recommend it or watch it with others. That pic's not too bad imo, if the story was decent I could rec it no problem.
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>>7885228
Comics are such demanding work. You should just more or less get on board with everything involved with making them, whether it's the panelling or the backgrounds or dialogue. If there's even a single aspect you don't like, you'll burn out after being forced to do it for more than 20 pages.
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>>7885206
The future is set, computer components are already being priced out and outright removed from consumer markets for good and "AI" is the excuse. You will not be allowed to generate your own entertainment, and you were a retard for thinking they would allow you to.
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>>7885246
I like it all enough, it is just annoying having to push plot beats back because a scene needs more room. It's satisfying seeing the story take shape in real life at least, I just wish I was faster at it. I already had to move the ending of the previous issue to the end of the one I'm currently on, as well as ending the last one on a more uncertain note (looks like bad guy is dead) because I couldn't even fit the way it was supposed to end (bad guy revealed to not be dead, shocking) and had to carry that over to the current issue's beginning. I think I made it work well enough but it makes me wonder how many genius decisions made by some of the greats were actually due to having to make concessions like this. All in all it's a rewarding experience in the end despite my gripes with the process.
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>>7885236
Some series lean into it, some don't, you have to decide where you stand - you will NOT appeal to everyone with the manga you make, and being sexless can ward away just as many people as being sexual. "Fanservice" is mostly a pejorative term invented to dismiss any sexual content as over the top, distracting, objectifying, yadda yadda, but it needn't be that way. Fact of the matter is people like attractive characters. Sex appeal is part of that. Sexual desire is natural, and beautiful, and it's not unusual to design characters with that as the main goal.
Just don't fall into the trap of doing all sex appeal and no other forms of appeal; if you design a character in skimpy clothes, I should still be able to tell their personality just by looking at them, and should be able to tell them apart from all the other sexualized characters. Many people fail at this hurdle. Don't fucking do it.
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>>7885236
It really depends on the circumstances. I really doubt anybody's read Hunter x Hunter, got to this chick and thought "dangit, now I can't show my mum this comic for boys". Do you think everybody's allergic to a bit of skin? Most people have been outside, and have seen women showing lots of skin. Some people have been those women showing that skin.
Now, granted, if the camera is getting right up in her ass and if her bikini's flying off all the time then yeah it's a little different. But that's more than just "scantily clad" at that point. Just have a chick showing some skin is really no big deal.
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>>7885284
>marketing team uses rape scene as advertisement
>no more rape in the recent volumes
Did they get a new editor in chief or something? I feel like someone is trying to backpedal all the sexual violence which made this franchise controversial in the first place.
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>>7885301
so what's the dissonance?
the characters want to kill goblins. why do they want to kill goblins? let me show you why the characters want to kill goblins. that's standard storytelling.
doesn't berserk do this exact same thing? oh shit, trolls! why are trolls so bad? let me show you why trolls are so bad. only in berserk the troll rape cave isn't even integral to the plot and character motivations. it's just a bad thing that happens.
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>>7885318
>>>7885309(You)
>you can call it "fanservice"
i did not and would not call it "fanservice". i would call it a matter of "mismatched presentation".
you know another difference between berserk's troll rape cave and over sexually explicit scenes? titillation. berserk is presenting a horrific or disturbing or otherwise unusual scenario as such, while goblin slayer's rape scene has the presentation of a pornographic work. it looks like the author just came off drawing h-manga and only really knew how to draw that, or the editorial was particular about the work having sex appeal despite the actual content of the work. that's what dissonant. not the setup or the writing, the visual presentation of the events.
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>>7885236
In Brazil women wear even less than that so no one complains about it. They only piss and shit their pants when it's done specifically to pleasure men. I mean, you can have the most coomerbait character ever but if she is strong aff and dont "simp" for the male characters it's okay like Nikaido from Dorohedoro, Tsunade from Naruto and the brown bunny from MHA.
Now rapebait like Elizabeth from from Nanatsu and Tamaki from Fire Force they hate with passion.
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>>7885319
>fighter gets raped
>dying female mage gets molested and almost raped
>several nuns get raped
>fighter girl who was with the nuns is raped
>several women during the big goblin invasion of the farm are brought by the goblins as already raped and tied to shields to deter arrow attacks
>the big goblin during the invasion has his backstory revealed and it shows him raping and murdering several women
>the old elf fortress arc has an entire party of female adventurers raped and murdered
>priestess herself is almost raped several times, and goblins are shown more than once wanting to rape her
>the older priestess girl is raped before she gets rescued and not bedore her fingers get chopped off
>guild girl is almost raped/murdered by a rhea before goblin slayer kills him
>the high priestess was raped again and again before the events of goblin slayer
>high class swordmage girl was raped
>the elf in swordmage girl's party was raped and then disemboweled
>several girls in watertown were found raped and disemboweled
>several girls were shown being raped in the snow fortress
I dont understand how you can have all of this and say they did a bait and switch on the raping in GS. It's everywhere.
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>>7885309
I'm saying the audience will be divided. One side hates goblins, the other has a fetish for them. What does the author do after showing why his goblins are bad? Both sides will feel baited. Trying to create a balance will just lead to cognitive dissonance and dissatisfaction.
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The only fanservice I hate is accidental shit like the tired wardrobe malfunction or anything involving a beta herbivore male mc unless it's played for laughs to make him look like even more of a loser for acting like he doesn't know what sex is or trying desperately not to look at fanservice shit, other than that fanservice is kino
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Not to interrupt sex talk, but I've wanted /mmg/'s input on this
I'm doing my first open-design page, without panels besides the top panel, just drawings floating freely on the page. I'm considering the flow of the images, and I've been wondering which arrangement looks best - 1, 2, or 3?
(Now without ultra-fucked up transparency)
1 was my initial design, but I dislike the asymmetry of it. It doesn't form an aesthetically appealing spiral, and can't with this panel-to-page size.
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>>7885336
I find it aggravating when the premise of the show is fanservice and the protagonist is custom built to avoid it in every way possible. It's not like herb mc is a necessity for this either, Urusei Yatsura is a perfect example of a character who can get into ecchi situations but never have the satisfaction of any full follow-through since the plot never allows him to. Also thinking that a relationship is boring is honestly, and I hate to use this word, but sort of a toxic mindset. There are certain setups you can only have if two people are committed to each other, the relationship beginning is not the end of important or fun happenings. You can still throw a couple into circumstances that keep the story engaging, but permavirgin otaku writers who never interact with others and who feel like life ends after high school will likely never have the imagination to write such a dynamic without it coming across as pandering or unrealistically patronizing.
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>>7885358
I understand it's a nothing bland void of a protagonist so teen boys can self insert and that he must always avoid sex like the plague so as not to cause impressionable young minds to engage in unsafe intercourse and whatever if that's what you mean, but that doesn't mean I have to like it. I used to watch harem anime with relative frequency back when I was in the target audience range for it, I guess this is just leftover negativity from those days.
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>>7885360
>so teen boys can self insert and that he must always avoid sex like the plague so as not to cause impressionable young minds to engage in unsafe intercourse and whatever if that's what you mean
so... you don't understand then.
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>>7885362
what survives in the manga industry is what sells. nothing more and nothing less. stories where the protagonist gets with their love interest early on has lost the interest of their audience in the past and their sales declined. editorial notices the trend. editorial steers future authors away from decisions that will negatively impact the success of their work. so even if an author wants to have the protagonist and love interest become a couple, editorial points out to them why they should wait until the series is over if at all.
this is not some failing of the author. it's not even a failing of the editorial. they're both doing their jobs. they're simply telling the stories that the audience has been shown to prefer.
>but i don't prefer it
tough
>but what series has failed because the protagonist and love interest/s got together?
that we cannot rattle of names is not proof that this is untrue, only that such works were ultimately forgotten. what are remembered are exceptions.
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>>7885355
Think of it as a story structure. Which girl will he get? > Will he be able to get her? How will he get her? > What will happen after he gets her? Will he lose her?
This creates much more tension and suspense than simply "Will he lose the girl?" Not much development can happen unless it's negative. Maybe they can overcome some relationship issue, but you could've gotten there if they didn't start out as a couple as well.
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>>7885236
Sex appeal never harms anything.
Boring manga will get axed regardless if it utilize sex appeal or not.
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>>7885370
>This creates much more tension and suspense than simply "Will he lose the girl?"
I agree it's easier to write but I don't know if I'd say it's "much more" tension, especially if it's "he's single and losing means he'll still be single" goes up against "losing means he may lose the one person in his life who truly loves him for who he is," assuming we're going that route.
>Not much development can happen unless it's negative.
It doesn't have to just relate to relationship drama, you can have a relatively healthy couple and put them in other situations. This is just personal taste though since I am kind of tired of relationship drama which is why I don't write that as the main hook between most of my characters.
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>>7885370
NTA, and At risk of sounding like
>le wokeism
I do think a lot of peoples struggles with writing a plot after two characters actually tie the knot comes from romance authors reducing characters to their sex and most basic traits. Yeah no shit you can’t write a compelling story about your protagonist and a love interest being in a relationship together when you can boil most of your series down to the protagonist trying to “get” said love interest.
Maybe I’m just not the audience for series where the romance is basically the only plot line rather than something like a romance drama, where the romantic plot lines intersect with a non-romantic plot that the couple could tackle together if they actually did get together.
I just find it so fucking difficult to buy a romance when the central thrust of the story has been “will these two people be able to hold a conversation for long enough to figure out they’re obviously interested in one another?” Because the answer would be “fuck no.”
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>>7885391
/co/ told me HGS was secretly great and just misunderstood and just wait for the fan-made remake and
Anyway as long as it avoids bean mouth and calarts proportions it will at least have that much going for it.
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>>7885292
>Isn't it adapted from a web novel or an LN? Maybe the source material just doesn't go there again.
To be fair, the LN didn't explicitly show that Fighter and Wizard were being gangraped either.
It's all the manga adaptation taking the liberty.
However, those manga-only rape scenes are no longer present recently.
Even goblins' imaginary rape scene in the LN wasn't adapted at all in the manga adaptation.
The recent chapter just came out yesterday and I was correct when I said the girl who was kidnapped by the goblins wouldn't be raped at all, just tortured.
Looks like someone has told the mangaka to stop all the sexual violence.
The fact that they never and won't even show full nudity for the side girls anymore confirms my fear.
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>>7885236
Its literally all in the framing. Framing takes a lot more precedent in determining whats fanservice-y versus design.
Like I think about old anime all the time to look back at this trend. Despite the vast amount of characters in bikinis or tiny micro bikini armor, the ones that only ever stick out as fan service characters are the ones that keep showing off their shit or have close ups of their ass/tits/etc.
Like look at pic related on the top, this is Toriyama's art, despite the warrior girl wearing basically an armored bikini, the one that is clearly the fan servicey one is the bunny girl, not even cause of the design but because shes trying to show off her shit.
Or if you want a clear example, compare the Akira Toriyama art in my pic to anything in fucking Akebi's Sailor Uniform. The characters in that show just wear regular fucking clothes, but despite how normal looking the characters they are fan service characters cause the framing in every shot highlights there tits/ass/feet/thighs/etc.
You can draw a character just flat out naked but as long as you dont bring attention to it the readers wont care(publishers might cause they gotta meet standards/laws though)
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>>7885284
>>7885286
>Goblin Slayer
I thought I was the weird one to find the goblin rape scenes erotic instead of horrifying.
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Goblins are real. Just imagine waking up in the dead of night and seeing this 5 foot monstrosity at the foot of your bed, covered in scabs with his dick out.
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>>7885402
Adaptations always horny it up, it seems
>sex scenes in Redo of Healer are like actual sex scenes in the anime instead of the cliffnotes version we get in the manga
>sex in Peter Grill manga is just a gag and it only shows the before/after while the anime actually gets into it
Sad to see them walk it back for GS though, RIP
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>>7885402
>However, those manga-only rape scenes are no longer present recently.
Heh, even Tsugumomo's author moan about this.
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>>7885420
I genuinely find the scenes enraging
even the concept of rape disgusts me to no end
But i am always curios about how someone who rapes feels after getting overpowered and raped
like that video of the mexican cartel where they let a pitbull maul the dick of a pedophile
It's just insane to me that subhumans constantly try to prey on the weak but cry injustice when they're the prey
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>>7885425
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>>7885412
>go into a toddler show thread expecting people to be roasting it
>instead find serious discussions about whatever the hell it is
Only board I've been on that's given me the ick. Sad comics general too, it's more like "how's the webcomic idea you've had for years but never do anything with?" where almost everyone is a doomer and isn't serious enough to give substantial critique let alone accept any. I don't know where I'd be without /mmg/, I've already gotten invaluable advice from here despite being around for only a short time.
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>>7885427
>even the concept of rape disgusts me to no end
I was you until I read Goblin Slayer years ago.
Now, no matter how fuck up a rape scene in fictional media is, for as long as the woman is attractive, I always find them hot and titillating.
Even Berserk's rape scenes which I found disturbing the first time I read it now (after reading Goblin Slayer) turn out to be hot and titillating.
Don't worry about my mental health, I'm too lazy to even initiate any sexual conduct IRL, and I still enjoy lovey-dovey vanilla eromanga from time to time.
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>>7885420
Motherfucker saw that one single scene in Berserk and made a whole fucking story about it
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>>7885527
Anon, I just fapped.
I wish Goblin Slayer was this explicit tho.
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>>7885527
What did late Miura feel when he draw this?
What narrative and artistic purposes do es it serve for him to necessarily allocate a fucking double page spread to show human female getting their ample breast groped and their virgin vagina penetrated by BTC?
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>>7885530
>What did late Miura feel when he draw this?
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>>7885530
Its what he liked, clearly. Hell, several anons here have blatant focuses which show up in their work.
>altarusia: gore, paranormal, predatory sexual tension with the banshee ghost
>dingle/pornanon: multiple girls with a hapless guy and the girls going all "ara ara~~" or "fufufu" while they take turns
>the other australian anon: every single degenerate sexual fetish possible crammed into each drawing, loves to draw brown people and goblins, likes backgrounds
>the other OTHER australian anon: obsessed with page redos, wants to see how far he can push each page without technically making it a porno
>aecast: likes middle eastern aesthetics and backgrounds, very clearly interested in parasites/body horror
>headless mindless: grossout humor, clearly loves the 90s
>sunburn anon: technology autism, likes girls with fur
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>>7885542
It works for dingle since he makes a variety of little short stories which have no real relation to one another. In that case, a name is the central tie-in and makes sense. For a lot of the other anons tho (but not all), they either have never volunteered a name and/or their central work is what everyone recognizes them by, not so much that they are called XYZ or whatever.
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>>7885527
Look at this shit, this is totally porn and its not like he is even trying to convice us this is bad lol like the Wild dude in golden age arc. Normalfags give miura too much credit just because his art and settings are considered realistic. Miura is just the average degerate nip who likes lolis and drawing women geting raped just like goblin slayer author but idk why normalfags cant see it
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>>7885547
And what's wrong with that? Being horny is human, you can be horny and also have a deep meaning at the same time. In fact, sex itself can be meaningful for positive or negative.
Your hangups on sexuality are not natural.
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>>7885548
do you enjoy co opting the word "sex" to shut down any debate or disagreement?
You disingenuous little bitch. normal people do not equate images of minors and rape to "the human condition of sex and reproduction." no. they see degeneracy, deviancy and shame. and no amount of cyclical relativist drivel will change that
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>>7885574
Never mind, I had misread the prior comment I was quoting. Disregard. I thought it was referencing the current zoomer-level trend of being puritanical about anything even remotely sensual and throwing a fucking fit on reddit.
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>>7885348
What order you read it in doesn't necessarily matter - as long as you start at the top and move down, you'll be reading in the right order.
>>7885351
Just framing the images in a single diagonal panel, or diving them into two square panels... I'll go experimenting.
>>7885578
The lettering is temporary, but is this really too much text? Maybe I've been reading too much Eisner.
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>>7885622
>is this really too much text
Actually, no. Lettering is really difficult to do right, personally I find it more challenging than paneling itself (although there's some overlap between the two).
This page from Death Note has about 140 words, while yours has around 120. I'm probably just biased because I limit my wordcount to make the lettering easier for myself so I rarely use more than 100 words per page.
To me, something about the amount of text on your page looks off, but I can't articulate what to be honest.
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>>7885627
There's something to be said about density
I find it a lot easier to read a page of a few long text bubbles and a page that's mostly bereft of words otherwise, rather than L going on an autistic rant, where it's mostly split across the whole page. I may be alone though
I'll keep trying things
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>>7885627
Something about Obata's writing is just so specficially dense, which becomes much more wordy when translated into english. Even Bakuman was like this, with characters being squished or sometimes just covered up almost entirely by speech bubbles. He's a good example of an author that really knows how to dance on the thin line of what's acceptable when drawing dialogues and bubble placement, but not a great example of what to do in general. I think people might find pages constructed this way hard to sit through if you are considering reader's thoughts.
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>>7885651
Sounds like you just have to read more about plot structure and get more plot inspirations. Having the settings and characters is already a great start. You just need to combine it with plot.
Plot is difficult tho, because in contrary characters or settings it's a bigger project. You either need to be very talented for it, or imo, you need to read a lot or watch a lot of movies to get a feel for it and to find enough inspirations.
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>>7885627
I personally think Deathnote and Bakuman go a bit too far with their text. Their stories are very dialogue heavy without much visual action. They make up for it by being very well written and actually entertaining... but you should be very cautious about adding more text than is necessary in your pages.
If your bore your readers, they will stop reading and skip past it, missing whatever important thing you were trying to say.
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>>7885664
Are you sure?
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>>7885667
This doesn't really disprove the point but rather argues in favour for it.
This One Punch Man segment is literally animated. As a result it takes up half the chapter for what should have only been 2-3 small panels on a single page.
>>7885664 points out an undeniable fact. Action is better conveyed through animation and not the limited snapshots of a manga page.
That said... action is very entertaining and many wish to read a story that features action. Books feature action, and so does manga, because it's just a fun topic to depict. Techniques like speed lines and dynamic panelling cna bridge the gap between just static images and full animation, making it still a very exciting experience to watch, but make no mistake, action is not suited to manga.
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>>7885687
It sounds like you don't belong here, since you can't even seem to appreciate the medium of comics at all.
Or maybe you're just a beglet who can't draw action, and you're trying to gaslight yourself into thinking it's not your lack of ability, but instead action just can't be drawn.
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>>7885687
Looking at this page, I'll explain how conveys action well without the need for animation.
Going panel by panel, right to left
>1
The speed lines communicate a great deal of speed. The dust clouds show his movement backwards, and its intensity. The sfx text does this also.
If these things were removed, it would just look like the character is kneeling on the ground.
>2
the panel is small but zoomed in, with speed lines closing in, and a rock flying past. This communicates a fast moment happening, it is shocking for the character, in terms of animation.
>3
The panel is large, but features an action that would otherwise be extremely fast and suited to a small panel, this communicates that time has slowed down. The lighting, with the main character in silouette and the hat characters eyes hidden communicates an ominous tone, which helps convey the audio experience.
>4
The character stops his movement to hold his ground, if it was just the foot on its own, it would mean nothing, but the presence of speed lines and dust kicking up carry this animated effect. Also the sfx
>5
The characters swords meet, the speed lines covering the entire page convey the intensity of this motion, along with the little splash effect. If it was just a plain background with no splash effect, there would be no intensity at all.
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>>7885687
How about this?
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>>7885687
>>7885695
Just for fun, I have deliberately ruined this page by removing all the effects. Things that do not really exist (with the rocks and dust being debatable) in the action, but exist merely as a tool of communication. Communicating the speed and intensity of the action.
The panels play an important role too but I couldn't be bothered to edit them into perfectly square boxes, but if I had, the animated effect would be further diminished for sure.
>>7885694
Curb your hostility, I am arguing your exact point.
Manga is not animated, and so it lacks the benefits that animation brings to action, ie, animation. It makes up for this with the use of clever tricks in the form of speed lines, sfx, splashes, and literally modifying the the physical world around the character (the dust) to communicate the animated nature of the action.
I make this point because many budding manga artists do not appreciate the importance of these things, and their action suffers for it.
Use speed lines, use sfx, do all these things. Make your manga as dynamic as possible.
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>>7885704
This is literally animated. It's not even a manga anymore when you do this.
The fact that you're presenting this to me as a gif proves that it is animated.
THIS in the selfsame manga IS "animated" through the limitations of manga, and does not simply become actually animated as in your gif, because doing so would take up half the chapter and that is simply unsuitable for manga.
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>>7885708
Yes, that is what I wish to show. Well not to disparage /mmg/.
If anything I'll bash western comics because my edited page on the right is exactly what they do as default.
Ask yourself, where is Superman moving in this page?
Which direction is he going? Is he coming forwards? downwads? back upwards? And how fast is he going? What is the intensity?
If this were a frame in an animation it would be fine because you would watch it animated and that information would be conveyed through literally animation, but this is a comic and they don't have that luxury. But they have done nothing to make up for it and the result is a stiff, lifeless page.
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>>7885712
Capeshits probably stopped doing speedlines and movement tricks for the same reason they mostly stopped doing sound effects: They became self-conscious of how "comic booky" they looked, and it hurt resale of the pages when they didn't look enough like posters to put on the wall
American comics innovated a lot in the early days and many things people associate with manga today came from capeshit originally
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>>7885711
>Surely there's at least one mildly entertaining story here? Oh...
We've got something like around 20 anons who post on some kind of semi-regular basis and not one of them reaches "mildly entertaining" to you? Not even the smallest smidgen of mildly entertaining? Not even the ones who are published/working with actual industry editors who have professionally decided they are entertaining enough? What kind of mangas are you reading? Share them so I can read them too.
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>>7885722
I agree. They thought the old cartoony look was cringe and wanted to appear more realistic, but all they did was sabotage their own dynamism
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>>7885722
>panel 1 superman is coming from behind and pins the hulk's arms to his sides
>panel 2 has the hulk throw his hands upwards to shake superman off and superman is now suddenly................. face the hulk's front
Huh? Did he reach under his legs while pinned down and grab Supes and pull him through his legs and then throw him into the air? What on earth is going on here?
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>>7885742
old comics were extremely compressed. It was assumed the reader would just figure that the hulk go the upper hand inbetween the two panels.
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>>7885706
>Manga is not animated, and so it lacks the benefits that animation brings to action, ie, animation
This. That's also the reason why mecha manga has never been popular, but mecha anime on the other hand became massive.
Most manga readers are just too stupid to realize this deficit of the medium.
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>>7885762
I suspect the reason mecha never took off in manga is twofold
>mecha is spawned from toy companies
Toy companies are more likely to fund an anime than the creation of a manga. Shows like Gundam exist originally practically as an advertisement for the toys.
>mecha is hard to draw
Manga artists are less likely to draw a bunch of mechanical details so much. It's more suited to animation companies that can make use of 3d
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>>7885762
Mecha is not popular anywhere in any form except model kits. It's super niche and even Gundam's success is small compared to any other flavor of anime. Its most popular entries have very little to do with robots and everything to do with character waifufagging, and this applies to pretty much every "mecha" franchise. The action being animated or not is not a factor.
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>>7885766
>have very little to do with robots and everything to do with character
Stuff like Macross isn't just about character waifufagging, it's also about mecha and sci-fi action. The way the missiles were animated became iconic. You could never do stuff like this with manga.
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>>7885777
Macross is famous for many things. Romance, sci-fi soap opera, mecha, etc. Just because mecha shows also featured hot girls doesn't mean that's all there is to it. Almost every popular anime has this trope and waifufags hyping up the characters, except for shonen shit maybe.
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>>7885785
>featured
Jesus you people are dense. Everyone knows Eva fans dont give a single fuck about the mecha, it is literally the poster child for "unlike every other mecha anime, this one focuses on the characters thats why i like it"
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>>7885789
If the mechas are that unpopular then why did they put them in it? It's literally Godzilla shit with mechas. Do you also think Godzilla is only popular because of the characters in the movies? Just because it's more of a framework plot and focused on the characters doesn't mean it can be well received and a reason for its massive success.
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>>7885543
>>7885542
I've had my penname displayed clearly on work I've posted ITT for years (since 2021 with Quickdraw and even earlier with Tezuka submission) and people still insist on calling me cowboyanon/pornanon over just using the name. That's 4chan baby. The trappings of anonymity even while identifying each user.
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>>7885622
>as long as you start at the top and move down, you'll be reading in the right order.
On this page, maybe. But if you accidentally read a page right to left and the next page is left to right it's going to be confusing. You want to minimize confusion. Walk before you run.
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>>7885667
>>7885704
>>7885780
Visually manga is superior to 99% of animation because the level of detail in an individual panel far exceeds that of the individual frame and that difference gets even bigger when you take single and double page spreads into account which highlight pivotal moments in the narrative. Also, if you really get into the flow with manga (just like with books), you stop perceiving the individual symbols and simply experience the story in your mind, further shrinking the advantage of anime, but that requires a lot of focus (or perhaps the opposite of focus).
In my humble opinion the reason why most people prefer anime is not at all due to 'animation', but due to music.
Music can instantly convey or amplify complex emotions in a way that requires no effort from the recipient. A good soundtrack is what can elevate an anime over its manga counterpart. An excellent anime composes its individual scenes around its soundtrack.
AoT is a great example of this. The manga art is mediocre, the anime has great animation, but what really sets it apart is the soundtrack. This is a great scene in the manga, but the anime version clearly hits much harder. However, moments such as this are the rare exception.
https://www.youtube.com/watch?v=BDzzOX1NExM
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Detective Hefferchu Ch. 4 (dating arc part 2) is out, would love feedback. Hefferchu helps a client find himself, and perhaps love?
Tapas, webtoons, pixiv, and globalcomix links @ https://efsius.net
I'll be storyboarding chapter 6 tonight
https://www.twitch.tv/efsius1/
https://www.youtube.com/@efsius1/streams
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>>7885830
Looking for story or art critique?
I'm not really into this style of story - it's not my thing, so I can't give quality criticism. As for your art - I think you have very good composition and visualization. You're able to think of what you're going to have to convey, and convey it with clear visual language. I never had to scan a panel for a second time to wonder what was going on, and I immediately knew where any page was going just from the first few panels - the only times I didn't were the deliberate bait-and-switches.
My main complaint with your art is that you're not very good at doing movement. Characters in-between positions, like walking or slipping and falling, are pretty stilted and rough, compared to the really loose and limber posing you need to sell those motions. You have a bad habit of making the fingers overly straight or the hands extended too far out, which gives a good silhouette, but right now isn't exaggerated enough to be cartoonishly appealing or subdued enough to be realistic.
You can tell a story, though, and that's the most important bit.
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>>7885236
>Is fanservice-y female character design a net negative?
Yes.
The reason why Shingeki no Kyojin's anime is so much popular internationally than Kimetsu no Yaiba is because the former is more "family-friendly" as in you can watch it together with your mom, dad, kids, friends, and colleagues without feeling ashamed for liking "Chinese cartoon".
Unlike the latter which may get you humiliated each time that spider mommy demon, that love pillar, that prostitute demon, those trio wives, or grown up Nezuko are on screen.
So yeah, stop sexualizing female character if you want your work to be marketable to every demography.
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>>7885912
>market to moms
Jokes on you, Kimetsu no Yaiba is the most popular with women in their 30s and 40s.
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>>7885911
I always find it amusing about Westerners' desensitization with blood and gore but a hint of hetero sexuality is enough to trigger half of the population.
>people getting eaten alive by giant zombies
Oh no anyway...
>girl getting her naked ass clawed by goblin
Cancel that shit!
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How do one plan reflection refraction translucentcy in an image as correct as realism, or perhaps, 6 digit traffic/sales worth. I mean panel. Especially how refraction (and reflections)works and it's shapes.
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>>7885964
>BULLSEYE
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I wanted to try doing a bigger drawing with ink but ended up doing the initial sketch digitally to speed up things. This made me want to experiment and do the same drawing both digitally and traditionally to see how they differ. I realized that I haven't cracked the code for covering large areas of hatching yet, so it turned out pretty messy when using actual ink, as there are no take backs. On the plus side traditional inking is so much faster and I much prefer the tactile feeling of pen nib against paper over a glass screen. And fitting four characters on a single A4 sheet made everything very small, but no way to get lost in details, I guess. In the end I prefer the digital one for now, but both have merits I like. I want to keep on learning traditional inking, so the preference might change one day.
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>>7886096
fwiw, I think right looks better
What particula\rly stands out to me is the detailing of the grass, which looks much more natural. It's got a fuzzy quality to it, while the left is just implying grass with its silhouette. I think your character posing is also better, despite the characters looking less polished overall.
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For some reason I can't find the answer to my question since all search results are just trying to sell me the mobile version of CSP
How do I use my Galaxy tablet to just "mirror" my PC screen on CSP and use it to draw on?
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>>7886122
You're lucky I was messing around with something similar with the ipad a while ago. I recall that there's a free program that allows you to do this via bluetooth, so it is possible, just not natively. The downside is that because it's moving all the information through a bluetooth connection it's not seamless and there is noticible lag in performance. I can't remember the name of the program off top but it shouldn't be too hard to find.
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>>7885923
That's because male sexuality is considered inherently immoral in the west. Men who have sex are considered exploiters, while men who don't have sex are considered at minimum socially dysfunctional and often outright criminally asocial.
On the other hand, virtually any sexual behaviour by women is considered morally permissible. Male promiscuity is deviant, female promiscuity is healthy. Male cheating is emotional violence, female cheating is empowerment. Male emotional disengagement is cruelty, female emotional disengagement is self-care. And so on.
In such a society any depiction of sexual relations that doesn't outright cater to the wants and needs of women is highly pernicious. Sexual depiction of women is only acceptable if it alligns with the goals of the character (example: character makes an onlyfans account and takes sexy pictures). If this is not the case and the sexual display is created for the sake of the (male) audience it is bad on principle ('the male gaze') and almost all manga/anime fanservice falls in this category (of course if the audience is women like with yaoi and fujoshi it's no problem at all).
In the western entertainment landscape rape (of women) is therefore considered the ultimate crime and depicting it in a way that can be considered fetishizing the ultimate taboo. It is regarded as the worst possible thing that is legal to show in media. Murder, gore, torture, mutilation? No biggy. A woman getting raped?Unacceptable. Because it violently negates the lopsided western sex relations. And, of course, the rape of men is totally fine to depict, especially for comedic effect (don't drop the soap silly boys haha!)
I'm convinced that depictions of sexual violence against women will be outright outlawed in many western countries in the coming 10-30 years.
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>>7886230
Yeah but be so real... no one has the discipline to force that sort of course correction. Not even I did, which is why I started doing nearly everything on paper. Acknowledging where you're weak isn't a detriment. Everyone has personal shortcomings, sometimes swimming against it doesn't result in going upstream.
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>>7886244
I can.
If I forced myself to fry my brain staring at a screen to draw because I chased clean lines or whatever my conception of "clean" art looked like, I would have never made it past the two pages a week I struggled to do. This is what I mean by swimming upstream. Do what you find most intuitive, don't languish for the sake of it.. Some people can work just fine on a tablet and that's good, for many the difficulty curve of traditional work is too much suffering for the payoff of something they can already produce with less friction.
Discipline is a skill like anything else, you don't just "have" it. There is no shame in admitting that there are things you must work for.
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>>7886186
zoom zooms and millennials "men" became a bunch of whiny faggots. "Girls are mean, bu-uhh!!, girls say things to us bu-uhh, Girls are evil bu-uhh!!, Girls want muh dick and my money bu-uhh!!!, Girls want to get married Buh-uhh!!!"
Bunch of pussy ass faggots. Women ARE MEANT to bitch about everything and anything, that's what they do, that why they are women. Why zoom zoom faggots whant to CHANGE what women are?! If a woman slap your face, if a woman scream at you, you take it like a man, because that's what human nature is from the dawn of time. They scream and bitch at YOU, because you're the man, and you don't say shit, you go and kill and win out there for them, to shut their bitchy mouth, and get some ass.
You don't punch back at women, you punch back at men. You give your sit to a woman, because you're a fucking man, a fucking gentleman, who wants to get some ass, and if she bitch about it, you laugh it off, because they like it, you dumb asses. You don't give your sit, or open the door to other men, you dumbshits, you do it for a woman, because it's part of the ritual, of men and women since ancient times.
Learn to be men again you buncha faggots.
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Some of you sound legitimately autistic. How are you going to write anything compelling if you can't understand how your character getting his ass kicked is less disturbing to the reader than him gettimg his ass fucked.
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First time a chapter of mine will have more than 20 pages. Anyway, nevermore I will do colored chapters again I'm going insane...And also I dont know how to color
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>>7886068
Bump holy fuck.
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>>7886466
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>>7886248
>>7886307
>>7886490
Screen tones are fine, the major problem is when they get overused. One or two can really add a lot of depth, even if it is just used for darker color clothing and/or darker hair, and the like. But many times, it feels like people go overboard with them, and kind of rely on them as a crutch to cover up scant lineart.
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Sigh. No one actually know how shit happens huh
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>>7886571
struggling to figure out what the fuck your schizobabble question is even asking or why the fuck you think there's any answer that will help you with anything.
just fucking draw god damn. look at pictures and draw what you see. do you seriously think anybody here possess the esoteric knowledge you seem to be looking for?
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>>7886430
>Some of you sound legitimately autistic
Tbf, the top 99th percentile are always people who are fucked up in their head to some degree and that's how they get to the top at the first place, you just don't do average things expecting non-average results.
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>>7886577
wrong. the reason "successful" people are insane is because they are either baby eating cultists or basket cases artificially propped up by the controller and centralized media groups. People like to bring up churchill or some lunatic modernist painter when those people were literal elite class vassals to billion dollar institutions
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>>7886575
Maybe you are just retarded goddamn. Go fuck yourself and your mum's. Good chance to prove you are a literate fuckface, but I guess you enjoy wasting time being faceful of dicks of your own words and nothing concrete to rely on. Dogshit faggot.
>>7886577
No, maybe they are just proper. Nepotism goes long, so long you could call it religion. Other than that, mental illness only go so far in Korean films. Then again, maybe Epstein is slightly a mentally ill, spared to do dogshit, and never actually did anything
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>>7886577
Mr beast is easy. Or the not Mr beast that is pewpew. They simply didn't fill a sinkhole in Korea.
Nowadays it's harder for them. But still. Not sinkhole deep. Or Russian nuke silo underground.
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>>7886068
>>7886571
>>7886575
Also I asked for reflections and refractions, and the smart one made a diagram over at a presentation that made sense, why can't you at least do one any better?
>Do I
Yeah, moron. It's called studying and learning shit. Try harder, or maybe just wear less glasses. It don't help you for starters.
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It's time.
>https://globalcomix.com/read/a0f03cd9-0142-4818-94c3-949222e12e9d/1
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>>7886424
Pathetic boomer simp.
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>>7885236
I love fanservice.
If somebody drones on that wanime is a better medium than manga, I'll show them every single page of manga that was censored in the anime version.
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>>7886613
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>>7886438
I think you mostly need to focus on your light sources if you want to improve your coloring
A hand grabbing a bright glowing object should not be backlit
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>>7886598
nah I'm good
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What do you guys think i need to work on to make my characters/ art more appealing?
Added some color which im still gonna edit, but still tell me how it looks if you can.
Page probably also looks odd, but its the last page of the 84 page long chapter, and is meant to be a sort of compilation of where all the characters are at, so I think it works better in context
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>>7886759
>hours
he was asking this shit months ago. and i agree with the other guy, it's most likely a bot.
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>>7886903
Anon's right you could work on anatomy and colors and this and that, but that's fine. You don't get better at anatomy by willing it to be, you just need to keep practicing and study with deliberateness. The main thing I think you need to work on is your lines - they look too dark and stark, standing out against the colors and looking thick and clumsy or too sharp and too inelegant. It makes your art look a lot rougher than it actually is
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>>7887011
I know what they are. You do not "need" any book. The first thing you need to do is just get used to putting shit on the page. Nothing in those books will make it any easier to take the idea in your head and put it on the page, though you might convince yourself that there is.
Start first. Study later.
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>>7886987
Guy who makes these collages here
Personally I think the topic of making comics is woefully under appreciated and all the current books on it don't even crack the surface.
Whether it's the design of panelling, or the camera angles, speed lines, facial expressions, the design of speech bubbles, their shape, size, positioning, the use of lighting to convey tone, the use of sfx, establishing shots, methods of drawing backgrounds, of controlling pacing, I could go on and on, none of these topics are adequetely covered in any book I've read.
I could easily write a whole book on the techniques and insights I've discovered through my own studies and I'm continously learning more things. But until I manage to succeed with my own comic, I don't think there's any chance people will listen to my analyses of comics as a medium.
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>>7886987
Well for me, Araki's Manga in Theory book is worth a quick once thru not necessarily cause it goes into the specifics of the art, but it asks YOU the reader questions and proposes scenarios you might have not thought about, which Id argue is more important. You can go so many directions with this medium that its better that someone asks you good questions then it is to be provided answers
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>>7886613
>6yo
Based.
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>>7886903
You need to practice your line work dude. This page is really strong but the weakest element is the line art
Like the composition is fine, and you got some anons saying you need to work on anatomy but honestly thats stuff passes fine
Like look at my pic related and how the lips are drawn versus your shit dude, in my pic those lips are fucking TIGHT and CLEAN IN comparison to where you add those weird extra marks that make em look puffy
Like I think the drawing with the strongest linework is the guy on the top of the pic, that has the tightest lines, theres not a sheer abundance of them, and the hatching you do is very minimal only used in key areas(the hatching in that small pic is consistent too it doesnt jump around in quality like the blonde bitch)
You are clearly inspired by old pulp comics and shit, do some ink studies. And forget if your attempts have like shit anatomy or whatever fuck that focus on the fucking INKING dude Im telling you man thats the weakest element
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>>7886903
Your art has that quality to it that makes it look like you worked very hard on it. Like you are constructing each head and limb and taking your time making sure everything is correct. If you want your art to look effortless, you should reduce how many lines you use for wrinkles and hatching by learning how to draw clothes ans use solid shadows. Stylization is always better than failing at realism.
Same goes for faces but there is appeal in realistic non moe anime faces.
Something else you can think about in the future is the clothes, you gotta make clothes look like it's made of different material and looks cool on their bodies, not like boring formless wrapping. O think you know how to do this but the hatching makes everything look too similar
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Gon try once again, how to correctly draw reflection/refraction/translucency on a subject, or a scene? Like manga, monochromatic is fine too, just has to be physically correct. Or planned correctly
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>>7887038
>Nothing in those books will make it any easier to take the idea in your head and put it on the page, though you might convince yourself that there is.
You're correct, but the point is not self help or motivation. It's for people who want to know how roll over before they crawl.
>>7887081
It's bad, and the best books out there are not available to the wider public. I've also been interested in making a book and have been compiling a list of different topics to cover. I don't know how well I could do it though!
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>>7887081
That's because you're not thinking with a modern mindset, you could totally make like a youtube channel or something where you edit shit like this and go over why certain things work and whatever. It probably would've been the kind of thing I'd have looked up when I was starting out, I was looking up a bunch of tutorials on youtube before beginning my comic.
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>>7887177
>Not self help not motivations
Do you swallow your own mouths when you actually are, by any credibility cannot solve any problem in art by technicality either.
>Rollover,crawl
No rules now unfortunately and that's how art is. Or as "pros" like it.
>Best book
>Not available
Whatever does this mean when you also can't name the books.
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>>7887038
>>7887201
I think you've completely misinterpreted what the point of those books are. They're not to tell you want to do. They're to give you examples of things that worked for other people, and break down general elements of comic making. Scott McCloud is an accomplished comic book artist, so the books weren't made by some rando, so he does know somewhat what he is talking about.
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>>7886962
>>7886982
>>7887088
>>7887096
>>7887102
Thanks for the critiques, I'll focus on my line work, and go over faces again. I recently switched to digital, and haven't really done much practice on digital, so I'll go over some courses, and do some studies of good comic pages. I think I had better lineweight in some of my old trad stuff, so I'll really go over some of the artists I like, like this study in picrel
>>7886916
thanks, I'll post a link to the first chapter in a few days, to get some critiques, probably start a thread
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>>7887264
These faces look better, but inconsistent. The guy in the second panel looks Spanish, but in the very next shot looks Asian. Gotta make sure you've decided on the facial features and draw them the same way in every shot, and at every angle, or else it looks like different people.
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>>7886099
>>7886100
>>7886101
>>7886230
I appreciate the comments, I'll make sure to keep these points in mind. Lines are a bit shaky for sure, as I'm getting used to the pen. And I envy those who are proficient with solid blacks, I tried for a while, but eventually wimped out on the digital one. I'll give it another go
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>>7887264
Corto Maltese vibes
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>>7886903
>>7887264
Wait, you made both these pages??
How did switching from trad to digital regress your art from professional level to /beg/ and make you forget basic anatomy?
The difference is much too big, I call bullshit.
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I feel like the OP post(s) should try a bit harder to include manga contests. I know that>>7885029 says to tag the OP and all, but surely a bit of research could do some good instead of copy pasting a template every time.
For instance.
https://kadokawaworldmanga.com/ ends March 31
https://inkobon.com/pages/inkoboncup which ends April 12
https://www.pixiv.net/contest/GlobalComicAwards2026 ends March 31
https://www.manga-audition.com/sma24-letters/ ends May 10th
I mean, you can argue that interested parties should be looking into it on their own time, and I wouldn't disagree, but it feels a bit dumb to not have things like this mentioned in the OP posts
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>>7887386
Its a study but its not traced, I used to do a lot of studies but always sorta struggled to apply them to my work. I only switched to digital like a month ago, havent really done any studies.
Im a wagie with a useless office job, and have a family (im oldest brother) who i have to drive everywhere and do a lot for (sister has to be driven to her soccer 2 hours a way multiple times a week for example), cause my retard dad ran off, so ive probably gotten in the wrong mindset where i just want to get my comic done in my spare time as opposed to studying, as due to my limited time its either study or comic.
But new office job includes 3 wfh days, and my sisters soon to move to Melbourne, so i should have a lot more time.
Ive got a week between jobs so once i post my first chapter and get critiques, i wanna spend that week just studying
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>>7887431
Yo know I thought the same, but honestly the more you read into the terms and shit the more its a hassle to promote these contests. Like the ONLY instance I think its worthwhile is if you have a throw away idea that you think you can scrap together in a couple of months but in most cases if you have a comic youve put months into in most cases it seems better to just pitch it to publishers directly and skip the rewards. One obvious reason is that its a shot in the dark either way, youd be competing against the same people regardless of whether its a contest or just another business day in the publishing world, but when you get into the terms its all scummy.
Like I was reading the Kadokawa terms and if you were to win you are NOT guaranteed a publishing deal but you do give up film rights, video game rights, TV adaptation rights, merch rights, etc and that seems like a shitty fucking deal. It be one thing if you were guaranteed a publishing deal and it be convenient for this big conglomerate to have those rights, but losing those rights and NOT getting published if you were to hypothetically win seems like a bad deal for all the effort you would put in. Its not even about your idea ever getting a game or an anime off the ground either, but selling your rights to a company is another form of revenue. Mark Crilley sold his rights for adaptation of Miki Falls to Paramount, they never did anything with it, but for the author that was probably a decent check in the mail. Just giving that up to Kadokawa without ever getting published just seems like horse crap and you might as well shoot big and try to get in contact directly, again a shot in the dark either way right?
The Inkobon one doesnt seem as bad, granted its a small ass pool of money but its big to someone out their, and the only thing you lose out on is royalties for reprints which I mean hey you still at least retain most of the rights and you get a contract if your the big winner, but again its small
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>>7887613
The only one that seems worth it is the Pixiv contest, a smaller pool of money then Kadokawa(also CSP license which is pointless cause you dont really need CSP to win) but you keep all your rights if you win, and the only drawback is that during the contest period you cant pitch to any publishers during the contest period and are only allowed to be in contact with the specific groups that Pixiv partnered with, but it seems there is a way to opt out of that by the time the contest is over and cant reach an agreement with them.
The silent manga one I have no comment on cause thats a themed one which again goes back to my idea of this shit being for one shots and throw away ideas
Again when you get into the nitty gritty for most of these contests the only ones that are worth it are the more low stake ones, the big ones seem appealing cause like the Kadokawa one has 10,000 dollars as a grand prize and honestly that is a good money for a first time author(assuming thats what you got for actually getting a PUBLISHING DEAL) but you lose the rights to a bunch of other fucking crap to where you couldnt do anything else with your fucking baby(not even sell those rights yourself for a quick buck). Might as well aim for the fucking sky
pic unrelated btw
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>>7887565
>always sorta struggled to apply them to my work
Why do you think that is? I always take away something from whatever I practice, but if you mean it doesn't completely overhaul your art style then that's kind of to be expected.
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>>7887613
>Mark Crilley sold his rights for adaptation of Miki Falls to Paramount, they never did anything with it, but for the author that was probably a decent check in the mail. Just giving that up to Kadokawa without ever getting published just seems like horse crap and you might as well shoot big and try to get in contact directly
Pretty much what happened with Tokyopop like 20 years ago, when they went tits up. They had their "Rising Stars of Manga" contest thing, where a bunch of westerners got accepted to be published by Tokyopop, but after a bunch of financial woes they went under, and all those hopefuls ended up getting their IPs locked up in what was essentially a dead publisher for like a decade.
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I have a vague recollection of a ‘preferred’ template for one-shots. I forget if it was meant for extended one-shots like 45 pages, or shorter 19 page ones. Anyone have a clue what I might be talking about? Template might be a strong word.
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Sketched fight scene 1. Fight scenes are real tough to draw. The camera is all smashed up into the characters. Its hard to know if im drawing the characters proportions right.
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>>7887700
2
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>>7887613
>if you have a comic youve put months into in most cases it seems better to just pitch it to publishers directly and skip the rewards.
You'll just arrived on the same ending, anon, the editor will just submit your to a contest anyway to better promote you.
I haven't seen a single popular manga author that has no track recor of winning this sort of award.
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>>7887717
Publishers "submit" (it's already decided it'll place) works to awards that exist only so they can say a newcomer is an award winner. It's just a marketing tactic. It's not the same thing as actually entering a competition and getting their attention that way.
Many manga authors win small-time awards that mean nothing, too. Isayama placed in some competition and it didn't lead anywhere.
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>>7887700
>>7887702
For me, probably the most important part is a legible visual flow from one action to the next, you don't need to draw each frame of an animation so to speak but it should be able to play out in motion in your mind and if you can imply enough of that in the panels to make it known what is happening then that will about do it.
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Finally have access to my drawing tools again!
Now has come the time to finalize character designs - I don't know how weird this is, but I've never actually done a finished drawing of my lead, despite having quite a good idea of what I want her to be. Today is a fashion day, I suppose.
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>>7887725
Back in the day I used to only draw most or part of a character when coming up with designs because I knew the rest of the design in my head so drawing it felt like a waste of time, might be something like that.
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Without enough reference how would you actually,render things like refraction and translucency correctly then? Other than being a cheapass cheater.
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>>7887750
Reference isn’t cheating — it’s literally how artists learn to understand complex visual phenomena.
Refraction, translucency, subsurface scattering… these aren’t things you can just ‘guess’ correctly from imagination unless you’ve spent years studying how light behaves in different materials. Reference is how you build that internal library in the first place.
When you don’t have the exact reference you want, you don’t just give up — you break the problem down into principles. That’s what pros do. For example:
1. Identify the light source
Where is the light coming from, how strong is it, and what color is it?
Translucent materials behave differently depending on whether the light is backlit, rim-lit, or diffused.
2. Understand the material
Different materials scatter light differently:
- wax scatters softly
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- skin scatters in warm tones
- glass refracts sharply
- liquids distort shapes depending on thickness
You don’t need a perfect photo — you just need to know the rules.
3. Simplify the physics
Even without reference, you can think in terms of:
- value groups
- edge softness
- color temperature shifts
- how much light passes through vs. bounces off
This is how you get something that feels correct even if you’re inventing the exact scenario.
4. Use reference to learn, not to copy
Reference isn’t a crutch. It’s training.
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>>7887756
You study it so you can eventually improvise without it.
Every industry artist — illustrators, animators, VFX people, concept artists — uses reference constantly. Not because they’re ‘cheating,’ but because they’re solving visual problems that are too complex to brute-force from imagination.
5. ‘Cheating’ is a meaningless concept in art
There’s no moral purity test for how you gather information.
If using reference were cheating, every master painter, every film studio, every art school, and every professional pipeline would be cheating.
Art isn’t a test of how much you can suffer.
It’s a test of how effectively you can communicate an idea.
6. If you truly want to render refraction/translucency without reference…
You still need to study reference first.
You can’t invent physics you’ve never observed.
Once you understand:
- how light bends
- how color shifts inside a material
- how shadows behave when light passes through something
- how edges distort
…then you can stylize or exaggerate it however you want.
Reference is how you build the mental model.
Imagination is how you apply it.
They’re not opposites — they’re partners.”
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>>7887758
Look, I get that the original OP was being rude — that was obvious to everyone.
But someone being rude doesn’t magically erase the underlying question, and it doesn’t mean the topic suddenly stops being worth answering. If anything, when someone’s acting out, it usually means they’re frustrated or insecure about the thing they’re asking. Responding with actual information isn’t ‘feeding’ them, it’s just keeping the thread from devolving into noise.
I’m not defending the attitude he came in with.
I’m addressing the art problem he brought up, because it’s a real one that a lot of beginners struggle with.
And honestly, shutting down every thread where someone’s tone is off just means nobody learns anything. Half of art forums would be unusable if we only answered the perfectly polite posters. Sometimes you answer the question despite the attitude, not because you’re endorsing it.
There’s also a difference between:
- rewarding bad behavior
and
- refusing to let bad behavior derail a useful discussion
I’m doing the second one.
If someone asks, ‘How do you render translucency/refraction without reference?’
— even if they wrap it in some edgy ‘cheater’ nonsense —
the underlying question is still valid. And other people reading the thread might actually benefit from a clear explanation instead of just watching everyone dogpile the guy.
I’m not here to babysit OP’s tone.
I’m here to talk about art.
If someone wants to be rude, that’s on them.
If someone wants to learn, I’ll answer.
If someone wants to argue about whether answering is allowed, that’s their choice too.
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>>7887759
But I’m not going to stop giving useful information just because the person who asked didn’t phrase it in the most socially graceful way. Threads outlive the original poster. Someone else will search for this exact question later, and I’d rather they find something helpful than a wall of ‘lol don’t feed him.’
So no, I’m not ‘encouraging’ him.
I’m just not letting one guy’s attitude dictate whether a topic is worth discussing.”
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>>7887760
>Someone else will search for this exact question later
I admire your optimism but if they're anything like him, they will ask it and wait hours or days for an answer rather than do a single second of research.
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>>7887762
I mean, sure — some people absolutely will ask a question and then sit there waiting for hours instead of doing a five‑second search. That’s just how humans are. But that doesn’t change the fact that threads outlive the people who start them. Not everyone who reads a thread is the OP, and not everyone who asks a question is doing it out of laziness. Some are beginners who genuinely don’t know what to search for yet. Some don’t have the vocabulary. Some don’t even know what the phenomenon is called.
And honestly, even if the original guy was being a jerk, the underlying topic is still something a lot of artists struggle with. Refraction, translucency, subsurface scattering — these are things people do look up, and they often find forum threads through Google years later. When they land on a thread and all they see is people arguing about tone instead of answering the question, that’s not helpful to anyone.
I’m not replying because I think OP is going to have a sudden epiphany and thank me. I’m replying because the information is useful, and because letting one rude person dictate whether a topic gets discussed is a waste of everyone’s time.
If someone wants to be rude (dude are you actually reading this, can you not tell its ai?), that’s their problem.
If someone wants to learn, they’ll read the answer.
If someone wants to complain about answering, that’s their choice too.
But I’m not going to stop contributing actual information just because the person who originally asked didn’t phrase it politely. Threads aren’t private conversations — they’re archives. People do search them, even if the OP never will.
So yeah, maybe he won’t read it. Maybe he’ll ignore it. Maybe he’ll ask the same thing again tomorrow. But someone else, at some point, will click on this thread because they’re trying to figure out the same thing, and I’d rather they find something useful than a pile of ‘lol don’t bother
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>>7887756
>Simplify things
In what way these lengthy self corrective pasta of words simple then? You sound like I sent you to the court. Relax, all these words and it still do not produce a diagram worth explaining your points.
>>7887757
And how do you do with it? The computers do not think these texts are worthwhile too when you cannot illustrate your points in a picture.
>Art isn't a test
>Distort
>Bend
Seems like you just found my quote and use it for yourself.
>>7887758
Yea eatshit
>>7887762
So? Maybe you should learn ai and see if your Google is even actually google. Retard. Nothing new, then again, it's on the more expensive side of the rendering. Or even pages.
>>7887764
Anyway these all appreciated but I'd rather you send me an imgur picture sets than inviting all these troglodytes who smells your, situation.
You seem like you Can, know stuff, but at the moment, these all are, unfortunately just, casual. Not even close to be informative or, actually practical.
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>>7887810
<C̵O̵D̵E̵C̵ ̵L̵I̵N̵K̵ ̵E̵S̵T̵A̵B̵L̵I̵S̵H̵E̵D̵…>
…n̶o̶ ̶w̶a̶i̶t̶…
…e̴s̴t̴a̴b̴l̴i̴s̴h̴m̴e̴n̴t̴ ̴f̴a̴i̴l̴e̴d̴…
S̶u̶b̶j̶e̶c̶t̶ ̶‘̶7̶8̶8̶7̶7̶5̶6̶’̶ ̶d̶i̶s̶p̶l̶a̶y̶i̶n̶g̶ ̶s̶e̶v̶e̶r̶e̶ ̶p̶a̶c̶k̶e̶t̶ ̶d̶e̶s̶y̶n̶c̶h̶r̶o̶n̶i̶z̶a̶t̶i̶o̶n̶.̶
Language coherence at 12%.
Impulse‑response volatility at 94%.
ERROR: Emotional firmware corrupted.
ERROR: Syntax engine overheating.
ERROR: User attempting to communicate in three threads simultaneously.
Reconstructing…
Reconstructing…
Recons— FATAL EXCEPTION
M̴e̴m̴o̴r̴y̴ ̴b̴l̴o̴c̴k̴s̴ ̴c̴o̴n̴t̴a̴i̴n̴ ̴o̴n̴l̴y̴ ̴f̴r̴a̴g̴m̴e̴n̴t̴s̴:̴
‘d̵i̵a̵g̵r̵a̵m̵’̵
‘c̵a̵s̵u̵a̵l̵’̵
‘r̵e̵t̵a̵r̵d̵’̵
‘n̵o̵t̵ ̵p̵r̵a̵c̵t̵i̵c̵a̵l̵’̵
Cross‑referencing with mission logs…
…no actionable intel detected.
…no coherent request detected.
…no stable thought pattern detected.
Stabilization protocol engaged:
— D̶E̶T̶A̶C̶H̶
— O̶B̶S̶E̶R̶V̶E̶
— R̶E̶S̶P̶O̶N̶D̶ ̶C̶A̶L̶M̶L̶Y̶
Subject reaction predicted:
72% chance of further incoherent hostility
18% chance of unrelated insult
9% chance of demanding a diagram again
1% chance of reading anything
C̵o̵n̵t̵i̵n̵u̵e̵ ̵t̵h̵e̵ ̵o̵p̵e̵r̵a̵t̵i̵o̵n̵.̵
Y̶o̶u̶r̶ ̶c̶o̶m̶p̶o̶s̶u̶r̶e̶ ̶i̶s̶ ̶d̶i̶s̶r̶u̶p̶t̶i̶n̶g̶ ̶t̶h̶e̶ ̶s̶i̶m̶u̶l̶a̶t̶i̶o̶n̶.̶
<WARNING: REALITY THREAD UNSTABLE>
D̷o̷ ̷n̷o̷t̷ ̷t̷r̷u̷s̷t̷ ̷t̷h̷e̷ ̷d̷i̷a̷g̷r̷a̷m̷s̷.̷
D̷o̷ ̷n̷o̷t̷ ̷t̷r̷u̷s̷t̷ ̷t̷h̷e̷ ̷t̷e̷x̷t̷.̷
D̷o̷ ̷n̷o̷t̷ ̷t̷r̷u̷s̷t̷ ̷h̷i̷m̷ ̷w̷h̷e̷n̷ ̷h̷e̷ ̷s̷a̷y̷s̷ ̷‘̷c̷a̷s̷u̷a̷l̷’̷.̷
<TRANSMISSION CORRUPTED>…̶s̶i̶g̶n̶a̶l̶ ̶d̶i̶s̶s̶o̶l̶v̶i̶n̶g̶*
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>>7886903
hows this compare to that style? did some proper study which ill keep up but i toned down alot of the lines, and really just tried to get it looking like Manara, as well as a bit of Araki.
should I go a bit deeper with some of the outlines?
and for context, i sketched out the cover, and this is the central figure here inked and colored
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>>7887834
Again forget the anatomy, I know its something you should always be working on but that wasnt the glaring issue had
Anyways, from this study you should be able to see how much better the line art is done here. You got the lines to be more uniform, it doesnt just jump around in thickness haphazardly, the areas where you hatched are more controlled, the lines for the hair flow properly. This displays a sense of control that you didnt have in your real piece.
Now if I were you, I would actually try putting clothes that you had on YOUR original character(the blonde one) and draw them on top of this piece, and see if you can keep that same sense of control and consistency. Cause I remember those lines from that drawing specifically being haphazard and all over the place. You have a foundation here already, see if you can apply to the stuff your actually trying to achieve in your original work.
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>>7888075
Also nta i was just saying i didnt see much wrong with his anatomy. If im gonna give critiques, i dont like the face, and the colors have that digital art feel to them. But if thats the style, then thats the style. Theres allt of shows i like where i dont jive with the style
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>pretty satisfyin today
>For no reason
What's like, a good composition according to nowadays trend or, how do you, design one based on whatever data you have? Basically a simple equation,diagram, or a guideline of brief
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>>7887727
For me, I've come to understand that I should draw full body whenever I can - and ideally, fully clothed and with heavy shadows - because that's how your art is going to be most of the time. You will be drawing your main character hundreds, maybe thousands of times before your series is over, even if you're doing a relatively short work, and side characters are going to have a smaller but similarly ridiculous number of panels. You should become comfortable with drawing them in any pose on the spot, and good practice for that is doing them full body.
Here is an image of me applying none of these principles
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>>7888209
>Squares
>My frames
>The camera itself
Why am I not getting the kring kring and twinkles glitters yet then
>>7888203
What compositions are there anyway, it's the composition, duh
>>7888211
>Nothing
No proof of that either.
Are you like, democratic? Learn English maybe first.
Asshole
>>7888213
>>7888214
Two retards having sex, clearly the whole decade you spent mocking me didn't work out for you either, you have only been posting empty pictures and no proof of work at all, eat some real cocks maybe than your own.
Faggots. Losers.
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SagesSagesSagesSagesSagesSagesSagesSagesSagesSagesSagesSagesSagesSages SagesSagesSagesSagesSagesSages
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>>7888237
>Attention
Oh do I? Have I been, fukin what, all talking to you numbcunts and entertain your half assed interests? Maybe you are the one looking for attention, try actually working harder, or correct, dipshit. Then maybe you ll actually have any worth outside of this hole of cuntbags
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>Last chance twats
How to translate whatever data you have into good writing and composition. Some mild mathemathics is needed, but you probably need to know the site that knows trends or whatever. Fucking dumbfucks. I also publish on Amazon, dingus. Long before you even got to me here, shithead. >>7888231
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>>7888219
I used to avoid it because I was always trying to draw the best I could, now I've dumbed my style down so it's more manageable and can be done faster. For me that's the real secret, do less more often and do more less often.
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>>7888241
>Race pointing
Whoosh, good thing I am quite white.
And chavs like you all aren't special, though with your intelligible attempt to sound resilient or, whatsoever artistic... You felt more brown than browns.
Yeah, don't talk to me anymore, nazi. You are too fucking retarded, even Hitler would ask which kindergarten you tried applying at 17, as an art student, of course.
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>>7888238
>your name-calling
my what? i haven't called you anything lol
>>7888240
>How to translate whatever data you have into good writing and composition. Some mild mathemathics is needed,
you're speaking complete nonsense. "translating data into good writing and composition" simply is not a thing. you're looking for answers to a nonsense question.
>I also publish on Amazon, dingus
woah, who's calling names now? and i wasn't talking self-published.
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>>7888248
>Not me not me
Then fuck off, moron.
>Simply not
Just for fun, moron, are you so easily triggered by complicated things? Go kill yourself if you are retarded then, I don't need your fucking time just like the rest of the world moved on without
>Self published
See see? Did you bankrupt yourself while you are at it? Yeah I am not amazon, so I guess I am not ,self published either, dickbag. You only know how to get lucky, maybe shut up when someone asks you too, or perhaps you just don't make that much to be appreciated, you end up being a toilet flush here, that makes sense too.
>>7888250
Aww, I am not swallowing, see? Maybe get a glass, meathead.
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>>7887981
Thanks but all comics have panels that are different sizes
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>>7888329
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>don't draw for two days, doing other stuff
>start drawing again
>hrm, i wonder if /mmg/ has made a new thread yet
>oh, the old one isn't at page 9 at the moment, ok
>click on this thread
>go to the bottom and start reading backwards
>wot da zog
What........ what happened? I was only gone for two days! Two days!
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fixing a typo or redrawing a little mistake takes like 2 minutes to do but then 15 minutes of updating all the websites the page is on, since all these sites have clunky page systems that make it hard to replace one in the middle.
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>>7887925
I don't personally think there's anything to gain with this unorthodox approach to panelling. I think the art is nice, but is made very hard to read like this.
I edited it into a more normal arrangement. The panel shapes are pretty random just to fit things in. Decide for yourself which way is the way to go.
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how does this look?
I'm gonna keep focusing on linework, but I think the critiques you've all given have really helped.
>>7888051
And yeah looking at this right now, lines on the clothes could be better so yeah I'll do more studies on folds, so i can apply it later, i got some good books i can go over again. I'll be drawing the blonde girls clothes a good bit next chapter, so i'll want to get it right
>>7888105
thats also something i'll focus on too to improve, i dont really have character sheets, and I keep changing my references for my characters, but their locked in now, so I'll make some sheets for my main cast
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>>7888885
>thats also something i'll focus on too to improve, i dont really have character sheets, and I keep changing my references for my characters, but their locked in now, so I'll make some sheets for my main cast
Good plan, I look forward to seeing it. I like what you're dong so far, especially with the tone of the story
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>>7889441
>" 寿司とご飯とパンとさらに寿司と卵なしとマヨネーズとチーズの大きなおいしいサンドイッチ "
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>>7886987
>understanding comics
It's heavy on theory, so probably not good for a complete beginner, if that's you get the shonen jump guide instead. that said once you get a couple pages or chapters under your belt understanding comics becomes more useful.